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ITT we tell stories about the worst dms we've ever had
>be me >be around 18 years old, freshly out of highschool, no experience with any sort of tabletop game but have always been interested in playing >get invited to extremely homebrew cyberpunk/dystopia tabletop by online friend friend >not much of a scifi person but too much of a pussy to l4g with strangers, so i agree >most other participants are mutual friends with one exception- The DM >DM seems fairly chill, pretty charismatic and eager to help me learn how to play >nice.png >roll up a chaotic good rogue with a noble background because ive always liked that character concept >DM goes over my character sheet >DM: "Oh, sorry, anon, but this campaign is more suited to *lawful* characters! You can still play this if you really want to, but you'll probably have a bad time." >huh >it's a little lost on me how dystopia and cyberpunk, genres kind of built on rebellion, can be tailored to lawful characters, but being a newfag i go with it >decide to make my rogue neutral good to compromise but make it pretty clear that she doesn't have much respect for the system in place >DM goes with it, we get set up for session one in a week's time >go over character sheets and receive what should be my second red flag >there's a DMPC, a mage about three levels over the rest of the party >assume it's just a tutorial npc to be killed off once we're out >oh how wrong i was
>get tired of the campaign/system every once in a while and make the group go through hiatuses spanning months out of burnout and depression >i've killed the campaign like 3 times now only for it to pick up where we left off months later when I chill out >constantly worried that they're finally sick of my shit and I'll become scorned out of my own table
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I just came up with a cool idea for a campaign and wanted to hear your take on it, lets pitch this together!
>Pirate Setting >Objective is to plunder a legendary but cursed treasure >after the crew managed to obtain the treasure and a whole night of partying on board of their ship, they still sail without finding any land >after a while, they're entering more and more actually burning seas, at one point even lava - but the ship wont burn or crumble at all >sky gets darker, slowly turning into a solid stone ceiling without anyone actually noticing until they can hear screams of people hanging on chains from it >turns out, they died and are now sailing in hell