I'm looking for something along the lines of a desert wasteland full of sci-fi junk, but anything is acceptable...
Here's the first pic
A necromancer overlord who made an all powerful empire with mighty undead and powerful technology.He is now seen as a god by some after his fall as the source of evil for others
his once unified army fell into the rule of his many lieutenants some tried to keep his purpose alive while other abused their power leading to the world to die and in a state of constant war a death.
I am stealing this.
The worlds cycle of life has been ravaged,corrupted by an ancient warlord who exploited the energy of life, now nothing here stays dead for long with the bodies and flesh of its denizens being endless reused and taken apart with each pass of the scorching sun.The world has become a stagnant pool of carnage from one man's pride and ambition.
Now that's what I call a story!
Oh, and it really is me
40k your welcome
New Warhammer TRPG will take place in the setting of Age of Sigmar.
anyone know hwere to get a free pdf of 3rd edition wfrp
There should be a link in /wfg/
Mittelreich from Black Eye. Maybe? I am not an dark eye expert.
You're joking right? FF fucking ruined WHFRP
>>53458236 >WHFRP as a gritty low survival game >AoSRP as a high fantasy game
Makes sense really. As much as people stupidly think, GW doesn't hate the WHF franchise, they just don't want to make a wargame anymore.
Has anyone here ever tried designing there own card game? I love playing things like yugioh and mtg, and want to make my own game to share with people. But so far most of my ideas for mechanics are pretty similar to these games. Just named slightly differant. But maybe thats not such a bad thing? Force of will is similar to both of these games and its doing pretty well. I'd love to hear your thoughts.
I've made several. the key thing to think about when making a card game is a win condition. how are you going to determine a winner and how do you achieve that.
>>53456823 >Has anyone here ever tried designing there own card game?
Sure did. Took it all the way to pre-production before the project died due to my partner's greed and assholish tendencies. What did you need/want to know?
I started with MtG and ended up with a completely different game just by addressing all the issues with MtG.
Seems like a lot of work for one person.
On the other hand you probably wouldn't want constantly new cards like these games so maybe use that to your advantage and focus on minimalism I am sure there are plenty of people who have written what makes good card games and maybe look into discussion of what people like and don't like about them for ideas. You are probably gonna need an artist or artistic talent at some point if you want to make money with it.
Really wanted to make a military card game with SWCCG rules as a foundation, yet overhauled enough to have it's own personality and trim them down a bit.
Blocks would be focused on specific time periods or specific theatres. WW2 would be broken down into fronts and each front into major battles. Key people or regimens, squadrons, etc would be featured as well as locations. General units as well to fill commons and uncommon and such. Maybe too niche but I would love to play it. Star wars CCG was always my favorite rule set and it's perfect for a war motif.
>>53459002 >>53459188 >>53459223 >>53459286
Thanks anon. I'm thinking of starting them in Talabecland right after the battle of Essen Ford. Anybody have suggestions for what kind of things they could be doing?
like to the 3e torent isn't working for me
>Email updates at work >New shit in stock >Samurai is back in stock >500 units >Drive home >Take a shower >Check store >Sold out Fuck.
Hero Mode without the stat bonus would probably work as a good starting point for monhun mode.
You'd definitely want to tweak the timeline to make things a bit more difficult. Maybe some more events that involve fucking your stuff up to make up for the fact that you aren't losing your survivors. Possibly slightly harsher consequences like multiple skipped hunts or needing to expend a resource to get them back up and going, but they shouldn't be dead dead.
Nonhumanoid nemesis monsters might be something worth messing with, though not sure how to work those out - your standard 'giant asshole monster's fucking things up, here's your urgent' deal. And you'd also probably want to make hunting lower levelled versions of things not be possible or be very inefficient after too long, force the higher level ones. Using as many expansions as possible is also a necessity.
Maybe a rule that if only one survivor remains on a hunt, the hunt fails.
>tfw this will never be a KD monster
Or you can also have any fallen Survivor stand back up after being knocked down, at the edge of the map, fully healed again, but if the Survivors fall four times, the hunt fails, and they have to return to the settlement
That sounds like a mix of The Hand, Lion Knight, and Tyrant.
I'm not Kingdom Death staff, I'm more like a guest director and don't have any real influence outside of the Anonymous Survivor promo "mini-expansion."
I don't believe it will be possible in KDM for survivors to become exulted as you describe. That seems more in line with the (previously) planned RPG Poots discussed previously, which included White Speakers as a playable class. It's worth mentioning that when a Twilight Sword user maxes their mastery with it, they leave the settlement "in pursuit of higher purpose." This seems to be the passing of a first trial to become a proper Twilight Knight, and when one is no longer a survivor.
>>53461721 >A happy ending in KDM is dying peacefully of old age ... >not getting WITNESSED as you slay mighty Nemesis, to be forever remembered in the chronicles of your settlement
But sure, go be a good housewife, I'm not judging.
>Last thread >>53358882
which are the three games that hit your table the most?
I can enjoy all kinds of games and if my friends come over and want to play something light, I'm not going to whip out Imperial.
Legendary encounters is like any deckbuilder but with an option of a hidden traitor. If you played the Marvel version, they added two new mechanics and toned down on the combos, but because new enemy cards get added to the display face down, there's real tension to the game since a single bad scan could mean you get a chestbuster and lose the game. Not many options to KO cards so it's less gamey and more about what you do with your cards.
WHQCG was really fun but the amount of content doesn't merit its price and there will be no more content after FFG and GW broke up. It doesn't have the lasting appeal to merit getting into it right now. I just hope FFG is going to retheme the game and release it again.
This is so blatant
I love it
not even game of year material t.b.h. famalamadingdong.
The usual intro games are things like catan, carcassone, king of tokyo, ticket to ride, takenoko.
When I'm playing the 2016 version of Star Wars Risk, you roll as many combat dice as you have ships - if you're moving a fleet across the board, you will FIGHT like a fleet, damn it.
Gemblo is great for normies. I played a game with my sister- and niece-in-law today, and they enjoyed it (although my niece made the rookie mistake of not using the 5-hex pieces first, meaning I actually used all my pieces. I didn't MEAN to trounce her, honest...)
>Be sculpture at forgeworld >Get the job to make some mini's of characters from DOWIII >Huge Blood Raven's fan >Pour's heart and souls into what is probably the "best" character in DOW >Chaptermaster Gabriel Angelos >After weeks of work, you're finally done. >He's beautiful, probably the best model you've ever scultped >And it better be too, you're the schmuk responsible for the Malcador Infernus >You thought it was dope >Corprate didn't >But now its your time to shine, with this mew mini your status shall be restored >Turn around to take a congratulatory sip of water. >Hear something outside, sounds like a tank. >Huh thats odd. >Brush it off, probably nothing. >All that matters now is Gabriel, and the fact that you need to shit, bad. >While you run off to the loo, the tank gets louder and louder. Suddenly it stops and you can hear the heavy clanking of metal boots. >You think nothing of it, more concerned with the matter at hand. >You quickly clean up once you're done, and you head back to your office. >You go to open the door, but when you look down the handel is a lump of crushed metal. >"Ah shit how'd thid happen-" you start, gingerly opening the door when your jaw drops. >Garbiel Angelos is not on your desk. >Instead some big dude is stuffing him in a bag, held by another dude in red, alongside the prototype plastic thunderbird model and some other notable loot. >It takes you a second to realize, they're real space marines, in the flesh. >The one holding the bag looks up, its a blood raven sgt. >The other one turns to face you. >Its motherfucking Gabriel Angelos >You stare at each other in silence, before he manages to stammer out. >"Thank you for the marvelous gift," followed by a quite pause. "It looks just like me." He brings the model to his face and gives an awkward smile. >Its actually pretty spot on. >But you don't give a shit, you're fucking livid. >You dive for the mini. >Jumps out of the way, and koolaid man's his way through your office wall
FW has done some dodgy sculpting lately, some of the blood bowl stuff didn't look right and that new sisters of silence upgrade set has gorilla arms.
Still amazed how much they charge for their Hobbit shit. I know you pay for quality with forgeworld (Sculpts anyway, not actual resin) but that Hobbit shit is priced through the roof.
Whys he look like an ape?
Welcome to Old School Renaissance General!
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http://pastebin.com/KKeE3etp > Old Thread >>53387293 > Thread Question
By the book, house rules, or homebrew?
since about 2014 as
notes, although we'd been having OSR oriented threads for a while before that
Anyone else Kickstart the MCC book? Should be out in PDF next month; I'm stoked.
Was it ever specified (or retconned) what campaign setting the original Ravenloft module was for?
Probably Greyhawk, as all adventures in those days.
Your Top 5 tg-related movies, please.
>Big Trouble in Little China >Excalibur >Dune >Blade Runner >Forbidden Planet
It's better than the first two. The first one was so bad that it's funny. The second one was just boring.
What makes a movie /tg/ related?
Conan the Barbarian
The Dune Miniseries gets an honorable mention, but it's a miniseries. Also the book is so much better than the movie or miniseries
>>53445987 >Akira >Lord of the Rings trilogy >Once Upon a Time in the West >Batman v Superman: Dawn of Justice >Blade Runner
basically just genre movies