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No.52250938 View ViewReplyOriginalReport
Earlier today there was a thread about post-apocalyptic tanks, which is a very cool idea. However, the thread was ruined because everybody in it was an idiot and no actual discussion on such a setting was had. This sucks and I wish to fix it, so I am making this thread so we can talk about post-apoc tanks, and maybe post-apoc other things as well.

One thing brought up in the last thread is that, realistically, there would be almost no materials to repair tanks in a post-apocalyptic setting. You could just ignore such a thing, many things often do ignore keep-up and repair of vehicles, but that's boring. What reason, be it somehow realistic or fantasical as you want, would you have to justify having a surplus of material for tank up-keep, /tg/?