>>31858260>The atmosphere is still Deus Ex, right?
For the first half of the game, yes. As a matter of fact the very first part of the game where you're undercover in Prague was arguable one of the best part of the Deus Ex franchise I've ever played. I spent over 17 hours in the first hub level alone searching through all of the details as finding every little side quest and secret to complete. Although one might complain that forcing a player to search and sniff every possible nook and cranny to obtain the full experience is bad game design, but this title made me want to do that. During those first few hours of the game you get so immersed into the hub world that you wan't to explore every possible detail to the fullest. Best of all, everything you discovered somehow revealed a meaningful part of the story and added depth to the experience and Deux Ex lore as a result.
...And then its over. Like that, you complete the first story mission and the game is on a downwards spiral from there. What was a nice nonchalant exploration through the world around you, is now a sudden mach 9 race to the end of the game. Before you know it, you're at the first boss fight which you can beat in less than 30 seconds by EMPing and punching the boss in the face
and no more than 5 minutes afterwards the credits are rolling. No explanations for major plot points, no conclusion, the end. That was all. It was such a massive boot in the dick to have all of these interesting and mysterious plot elements ultimately culminate into nothing, and likely won't be expanded upon in the future. It was like being told to dive into an ocean of lore, only to land face first in a parking lot puddle of details.
Great game, but the story will make you hate it.