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No.80510247 View ViewReplyOriginalReport
so in a conflict between federation and imperium, does federation stand any chance?

Age of Sigmar General - /aosg/

No.80506897 View ViewReplyLast 50OriginalReport
207 posts and 44 images omitted

No.80507200 View ViewReplyOriginalReport
So I'm just getting back into 40k after dropping out around 5th edition. Anybody wanna fill me in on what I missed? Do we still have cultist-chan threads? What is the state of the memes?
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Warhammer 40,000 General - /40kg/

No.80508648 View ViewReplyLast 50OriginalReport
From Armageddon Edition

>Sisters of Butthole Combat Patrol and Battlezone: Charadon Terrain

>On sale now!

>Downloads; Rules Errata and FAQs:

>Tools to Improve Battlescribe Readability

>3rd Party Model Pastebin:

>/40kg/ MEGA:
The mega is dead

>Find Stuff Here:
The vola is dead

>Previous thread:

TQ:What's your favorite model from your army that you own or don't own.
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/wfg/ - Warhammer Fantasy General Thread

No.80507125 View ViewReplyLast 50OriginalReport
15 - Love to Settra edition

>Resources (Rules, lore, and Warhammer Fantasy Roleplay)
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/6FV6bSNQ

>Warhammer Wikis

>Alternative Models (WiP)

>Warhammer Video Games

Previous thread: >>80491496

Question of the Thread; You are being held at gunpoint by the GW team and told that you must create a new armybook for WFB and design a model line for it, and that if it isn't a hit everyone you know and love will be killed.

What army do you make?
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No.80464455 View ViewReplyLast 50OriginalReport
if dragons are supposed to be monstrous antagonists to mankind, then why are they so hecking cute and befriendable?
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/hhg/ & /atg/ Horus Heresy & Adeptus Titanicus General

No.80506061 View ViewReplyOriginalReport
Singing the Same Old Song Edition
>Thread FAQ (very old, remembers Age of Terra)
>Thread FAQ (suggestion)
>Erratas and extra downloads
http://pastebin.com/Tm2P4QLp (embed)
>Rules and stuff for HH and Titanicus
HH: mega<dot>nz<slash>folder/3wwGVTjZ#zwjoK0nSZ2Kzin6mJ0dV1w
Audiobooks: mega<dot>nz<slash>folder<slash>yM1yWIba#ETw9ELPJmEScSrM9WwjRCw

/Adeptus Titanicus Zone/
>Rules and supplements
AT: mega<dot>nz<slash>folder/Csgk2ZTR#3vRK4eXP5ovbyM_TSL0tWA
>List of Titan Legions with Badges and Colours
>More lists
>What size magnets do I need?
>homemade missions:

prev >>80465870
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/5eg/ Dungeons and Dragons Fifth Edition General

No.80508685 View ViewReplyLast 50OriginalReport
Modron Edition

>UA: Mages of Strixhaven


>Stable releases


>Previous thread:>>80504971

Tell me about Constructs (and mad inventors) in your setting.
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Awful idea that you should try

No.80500873 View ViewReplyLast 50OriginalReport
Got this idea the other day, and its terribly casual and you're all going to hate it, but I thought I'd share.

>Many many RPG campaigns suffer from a basic contradiction
>"We want gritty realism, high difficulty, and fights with stakes"
>"What the fuck man?! You killed my character!"
>This in turn leads to retarded situations like the famous, "This is my new character, who is my old character's brother and has all his same skills and motivations", which just fucking sucks for everyone.

How do we fix this? Video game concepts, that's how.
>Your characters are attached to a guild for adventurers and heroes, or any other type of organization that's not going anywhere.
>You carry an item that will zap you back to base whenever you're about to die.
>From there, the DM shifts ALL stakes and consequences for critical failure AWAY from the characters themselves, and onto the world.
>Died trying to save people? Good that you didn't die, but they're dead as fuck.
>Now, you can have as much realism and difficulty as you want, without disincentivizing players from investing in their characters.
>You also never need to fudge the dice again.

TTRPG with respawn points.
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No.80458763 View ViewReplyLast 50OriginalReport
Does anyone actually play this, or is it just a meme?
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