>>61467909RECAP
Warband One:
A Thousand Sons Legion Descendant Warband of Neutral Worship of Tzeentch (
>>61465125), they believe Daemonhood is Godhood (
>>61465157), and is willing to work alongside aliens aligned with their cause thanks to Extra Heresy (
>>61465322). Their mutations include Body Horror, a Breath Weapon, and No Rest for the Wicked (
>>61465413,
>>61465472). Their legendary champion is a Chaos Terminator (
>>61465540), who committed great atrocities against an Eldar Craftworld (
>>61465587). They are from an Oceanic Feral World (
>>61465713,
>>61465618) and utilize Tzeentchian Terror Tactics [triple T] (
>>61465751). They utilize Xenos Tech (
>>61465822) and are FUCKING MASSIVE (
>>61465856) due to the absorption/joining of another Warband (
>>61465932).
Warband Two:
A renegade descendant chapter that absorbed another chapter sometime ago (
>>61466156,
>>61466238), its Chapter Master was accused of heresy due to the Marines' dabbling in the heretical, their failure to fight off the Inquisition only fueling their need for heresy and revenge more (
>>61466250,
>>61466262,
>>61466264). Their progenitor would be the Imperial Fists (
>>61466329), and they are also of Neutral Worship (
>>61466449), specifically Chaos Undivided (
>>61466514). They believe they are free to do as they please, uninhibited by codes (
>>61466635), and treat combat as if a hunt (
>>61466808). Their most common mutations are Eyes of Night and Body Horror of some kind (
>>61467300), and their Legendary Figure was a Daemon who had been close to the warband (
>>61467439,
>>61467459,
>>61467416), and had committed great atrocities on an Eldar Craftworld, along with the Chaos Terminator of Warband One (
>>61467504,
>>61467508). The Wild Hunt began on a Dead Hiveworld (
>>61467659), and, as expected, engage in Terror Tactics (
>>61467784). They have a special xeno-beast companion (
>>61467879). They are allied with the previously recapped warband, and their enemies are the same as their allies'.