>>246843235Is that why this assortment of hands, most which are either varyingly crude sketches with a lack of clean lines, or even simplified/stylized (ergo not even fucking realistic), all mostly exhibit appropriate proportions, ranges of motion, and features?
Who's coping? When will you figure out the prompts to coax AI into consistently getting the length of the flat of the hand right, at the same time that it also gets the right number of knuckles and overall sizes? When will it learn where nails go and how they're shaped? When will it do this with clean lines? Without 'ghosting' these features onto other elements?
Here's the part where I could smugly leave it off with something like "YWNBAA" and move on. But instead, I'm asking:
what if YOU, yes you, COULD be an artist? What if you could draw not just a convincing enough hand or foot, but a character as a whole, and you could not just develop whatever composition, pose, or scenario that you felt like, even as you went, but that you could develop YOUR VERY OWN STYLE, based on your own interpretations of the influences? That you can then draw things which the AI doesn't even have a reference for, because you just invented them, and even half-assed shitscribbles by a novice you can capture the idea better than the machine?
I don't just mean some psychadelic nonsense bullshit, but I mean such as devising your own haircuts, facial expressions, clothes, weapons, creatures, locations, natural or unnatural phenomenons, but even new to you sex acts, implements, and positions, and adjust and enhance body features as you please.The answer is that
it's entirely possible, and it's much easier and more fun than you think.