>>140913191I don't have a prejudice against world building or lore. The problem is improper setup and payoff.
More often than not, lore is just withholding information that should have been presented early on solely to create mystery. It's contrived.
World building through exposition often means that the story or visuals do not give enough information organically. If those pieces of the world are not self-evident without a lecture, they're probably just not important, or the storyteller is not creative enough to construct scenes with them.
When world building is done well, you shouldn't even notice it.