Donations to the archive would be appreciated to help fund our server hardware & storage drives. We are looking for developers to help build new software and archives, discuss here.

Retro game rooms

No.11838856 View ViewReplyOriginalReport
Feel free to use this thread as a regular "post your retro battlestation" but I was hoping we could also kind of talk about those gaming spaces on a more conceptual level of inferior design.

Do you think their soul comes down to the fact they mimic how things were like when you were a kid or is there something more to it other than nostalgia?
Should the vibe be "looks like an arcade" or the "looks like a kid's room"?
Yes or no to retro vidya merch on display? Should your game collection be on display?
How does your room differ from your aspirational ideal?
Are there any modern elements you think improve things objectively or was everything really better back then?
13 posts and 4 images omitted

No.11838713 View ViewReplyOriginalReport
What's with the myth that Tails, Rouge, and Shadow weren't originally playable? Why would they have 2 good characters and 1 evil character? Why wouldn't they bring back Tails? Why wouldn't they utilize two brand new extremely marketable characters as playable characters in their new game when they did that with Big and Gamma in SA1? There's no actual evidence to suggest they were never intended to be playable. Sonic, Knuckles, and Eggman just had more work done on their levels first and that was who they decided to show off.
15 posts and 2 images omitted

No.11839062 View ViewReplyOriginalReport
Around what time would you say people became obsessed with framerates?

No.11828039 View ViewReplyOriginalReport
any other example of games that got overshadowed by newer games with the same name? don't need be a cult classic or even good.

this one's called Stalker. looking it up will undoubtedly lead you to that other popular game, unless you search for the specific "Stalker 1: Path of Fire".
16 posts and 13 images omitted

No.11839017 View ViewReplyOriginalReport
Sega was retarded not to migrate Sega Channel over to Saturn, and I'm tired of pretending they're not.
5 posts and 1 image omitted

No.11827864 View ViewReplyLast 50OriginalReport
What made Sonic so difficult to adapt to 3D
59 posts and 10 images omitted

/vr/ct - David Lynch Edition

No.11820982 View ViewReplyLast 50OriginalReport
last thread:
>>11790435

last weekend map download:
https://files.catbox.moe/8q4if9.park

Awesome Downloads:
>OpenRCT2 - Currently the best way to play RollerCoaster Tycoon. We use the latest stable version for multiplayer unless otherwise noted:
https://openrct2.org/downloads

>UCES - includes all objdata files already extracted from each scenario upon loading, and includes tracks:
http://www.mediafire.com/download/7wcrq3xl266d1bj/UCES.zip

>Amazing Earl stuff - adds some custom-made rides and scenery:
http://www.mediafire.com/download/f3jzct5v8kbzdfj/AmazingEarl.zip

>Anon's devkit v0.2
https://pastebin.com/y857FdJH
>4chan Kit v0.3
https://www.mediafire.com/file/dtzvwbcngrh0ghi/4chan_kit_v0.3.7z/file

- - - - - - -

>Knowledge Base
https://web.archive.org/web/20160807005625/http://www.rctstationarchive.com/knowledgebase/index.shtml

>RCT1 Manual
http://replacementdocs.com/download.php?view.1111

>RCT Sites Archive
https://archive.rctspace.com/

>Headless Server Guide (PLEASE fix it)
https://pastebin.com/smsQWZtB
>Weekend Parks Archive (Needs updated)
https://files.catbox.moe/2h17nx.rar

>Current state of weekend multiplayer: it happens on the weekend
65 posts and 17 images omitted

No.11827080 View ViewReplyLast 50OriginalReport
Meet your favorite girl, with the PC Engine DUO.
81 posts and 23 images omitted

AND SOME CACO TO TASTE

No.11833731 View ViewReplyLast 50OriginalReport
DOOM THREAD / RETRO FPS THREAD - Last thread: >>11825738

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/GENERAL GUIDE
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/kPeNfTo

Same thing, in video format:
https://youtu.be/ietb4JwaaXA
https://youtu.be/DhOjleMqwdQ
https://youtu.be/CGj4gXyCzg0

== GAMES/RESOURCES ==
DOOM Quickstart (IWADs etc): https://mediafire.com/file/wuniyrhsjjgq4y8
QUAKE Trilogy FAQ: https://pastebin.com/Ucb11XhU

PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases
HALF-LIFE (GoldSrc) Anthology:
https://mega.nz/file/GRUCGbAY#RhOiqxnf7UPOiXcJNbRh-prKIEVRhjJaEpAkt34lyZg
4CHAN DOSPACK + Win98 games:
https://mega.nz/#F!3t8nzSIS!947kyMN6Z80f8HS7q2XlqA

Assorted /vr/ shooters, mods, etc:
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

MIDI COLLECTIONS
https://files.catbox.moe/2hul76.zip
https://mega.nz/file/dWQ3SThI#qYcpa4eGQj6ElyRZgjGqszR59dh4Fq9D3qXYee54kZQ
https://archive.org/details/archiveteam-geocities-midi-collection-2009
https://archive.org/details/midiru-archive-2022-02-25.7z

== INFO/LINKS ==
OFFICIAL DOOM WIKI
https://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://doomworld.com/forum/4-wads-mods/
ZDoom: https://forum.zdoom.org/viewforum.php?f=19
/idgames: https://doomworld.com/idgames/

MODDING RESOURCES
https://forum.zdoom.org/viewforum.php?f=37
https://realm667.com/

== /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/"doom thread"/type/op/

OUR WADS/MODS
https://rentry.org/vrdepot

MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB

IMAGE/WAD DATABASE
https://vrdoom.booru.org/
https://clovr.xyz/wadsup/

MULTIPLAYER SERVERS
US West: https://clovr.xyz/
CA/US Midwest: https://macgu.fun/
333 posts and 110 images omitted

Pre-NES Thread Reborn IV

No.11823645 View ViewReplyOriginalReport
Previous thread: >>11796119
Rules of the thread are simple:
>You can only talk about games and systems made before the US release of the NES (1985). Everything before it from the CRT Amusement Device to stuff like Marble Madness is cool here. Later and homebrew ports for Pre-NES games can be discussed too (e.g. Jr. Pac-Man was released in arcades in 1983 but the 2600 port came out in 1986).
>That's it.
The journey for 166k in arcade Donkey Kong has only just begun, wish me luck lads. Also, if you're like me and weren't around when these games were popular, what got you into it? For me it was Classic Game Room.
33 posts and 11 images omitted