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This is from the MW Anniversary Collection. Can confirm it's a new Japanese version of the game with quite a few interesting differences - it was never dumped until now.
>first game is a classic >sequel goes open world >same gameplay but half your time is spent commuting between missions >widely seen as an equal or better than the first Why aren't people more critical of shitty open worlds?
is this game worth getting into even if the combat is wonky and there's no voice acting or waypoints? I feel like I'm gonna have to take notes down like I did with the Myst series but since there's so much to do so much to see I will get too confused with this open world game
What is /vr/'s opinion on randomizers? I like the idea of playing the same game in a different order, having a dungeon with a different boss, having to hunt for other progress items, or having to trek through another game in order to get an item to progress further into a game.