Thanks anon, added it to my wishlist and will get it once I get a PC (figures that once I finally get enough money to build one there is chip shortage). Honestly disappointed with the SC franchise, CT was really fucking good and allowed you to just shotgun everything but still rewarded stealth.>>8004137
I guess what gets me about this though, and continuing on my above point, is that "pLaY iT yOuR wAy" in Deus Ex actually allowed for stealth, which maybe not as involved as Thief still had emergent gameplay, intelligent AI, and wasn't just linear events strung together. I used thief as an example because even though the levels were large and intricate they weren't "open world" in the sense that each level was its own contained space. Surely an indie could make a handful of levels with the same sort of dedication to it without having to seek out the megabucks.
Not trying to start shit or say you're wrong because you're right and Deus Ex was awesome. Guess I'm just sad that the industry keeps going in the direction of mainstreaming everything.