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What do you think about initiatives that aim to add achievements to retro games, anons?
Do you think they improve the experience and are a cool way to add some challenge to playthroughs, or are they an unnecessary addition that goes against the design philosophy of retro games?
Do you think they improve the experience and are a cool way to add some challenge to playthroughs, or are they an unnecessary addition that goes against the design philosophy of retro games?
