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“Drag them out.” You say. “They’re trying to stall for time. Who the hell puts a hospital in a supply dump? If they resist, use deadly force if needed. We’re doing them a courtesy by not just blowing them up with everything else.”
“Yes sir.” The panzergrenadier commander jogs off.
You check back down in the tank. “Everybody alright then?”
Your crew answers in the affirmative, save for the driver, who never seems to speak anyway, and the radio operator. He seems to be frustrated with something.
“I can’t raise the other company.” He says.
“Is the radio broken?”
“No, no,” he says breathlessly, “I can contact HQ. Something’s wrong on their end.”
An anguished cry comes from outside the tank. You pop out for a second to see a pair of grenadiers dropping a man missing an arm and a leg roughly to the ground against one of the walls. A steady pile of wounded is growing.
“How many of them are there?” you ask a panzergrenadier heading back to the room, his uniform soaked in blood that was probably not his.
He looks at you irritably. “Too many. This is taking too long.”
It is. There is still sounds of battle directly outside. You look at your stopwatch and find that, by the time all the patients have been forced out, that you are out of time. As soon as the last patient is hustled out, a panzergrenadier pulls on a wire, and a colossal explosion rocks the building.
The team watching over the east and south runs to you suddenly.
“You won’t believe this,” they say, “but nobody’s come in several minutes so we looked around outside. There’s nobody for blocks. The east is open.”
The enemy must have devoted their attention to Otto’s forces, whatever happened to them to make them stop responding being the motivator.
Time to leave.
>Depart through how you came, to the west
>Break through the east and to the other company