>Party stumbles across this abandoned temple, that had been swallowed by desert sands for eons.
>Not much overt danger, but very creepy atmosphere. Biggest threat just turned out to be the structure collapsing on us at places, although there were a few minor undead creatures.
>Eventually find our way to the inner sanctum.
>A very feeble, mostly forgotten god is able to manifest enough to at least talk to our company.
>Wants us to go to another temple buried in the desert (and gave directions) to go to a similar sanctum for a rival god, also now completely forgotten.
>Once we're in HIS inner sanctum, go push the idol over. That's all he wants. It won't even do anything to the deity in question, it's just an act of pure spite and "haha, I've got a champion and you don't".
>We accept this quest
>Again, the hardest part is just dealing with the elements, this time around clearing enough sand from the temple just to get in.
>Did get a permanent bonus to all of our usage of bows though, as the first god was a hunting deity.
There was something at the same time compelling, stupid, and funny about how seriously the faded deity took this, and the spectral voice our GM used to hire us to commit a minor act of vandalism in pursuance of a divine feud that had been going on for millennia and everyone had forgotten about except the two deities in question.