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Before the world as we know it, there was the Beforetime, a savage, polluted world. Underneath the onset of a terrible storm, the diverse herds of Pabstian plains and coasts-- the Amorphoids, the Gammazets, the Brightmanes -- congregated, a great pilgrimage to the land passed down by word of their ancestors...
..The Safe Space.
The legends of the Safe Space had it, that this was truly, the perfect place their people had yearned for. A land of sunshine and delightful bubbles, frolicking puppies, play-doh and munchy treats awaited them in abundance, tucked away from the dark predations of the beasts of the Beforetime, the hissers and more dangerously, the wizards. The perfect place where the Pabstian tribes wouldn't be trampled under the venomous, disaster-slinging of the triggerings -- wielded by the Hissers and their Gruff masters.
It was a time of the great journey, the exodus in search of the longed-for "Safe Space". In the midst of a terrible storm, the great herd desperately fought off a band of Hissers, their hungry jaws dripping with fury and fangs gleaming. In the confusion were three offspring separated, offspring seeds of hope, these very special snowflakes, named Pip, Berry and Weetie.
Now, the three offspring, away from their herd are cast amidst the dark, unknown terrors of the Bonelands. Weetie, the most wee of them all was sobbing, looking for their folks.
You, are Brightmane Berry, taking charge of getting everyone home. From atop a stack of bones, you sight the horizon. Above, await cruel-beaked buzzards looking for a meal, squabbling among themselves. There's a gut feeling you can follow the right way home, to your people.
[ ] Let's sneak through the boneyard, they'll have trouble if we crawl through the nooks and crannies!
[ ] Take the high ground, we'll keep sight of where we were supposed to go!
[ ] Pretend to be a tasty morsel - the joke's on them when they can't get at you!
..The Safe Space.
The legends of the Safe Space had it, that this was truly, the perfect place their people had yearned for. A land of sunshine and delightful bubbles, frolicking puppies, play-doh and munchy treats awaited them in abundance, tucked away from the dark predations of the beasts of the Beforetime, the hissers and more dangerously, the wizards. The perfect place where the Pabstian tribes wouldn't be trampled under the venomous, disaster-slinging of the triggerings -- wielded by the Hissers and their Gruff masters.
It was a time of the great journey, the exodus in search of the longed-for "Safe Space". In the midst of a terrible storm, the great herd desperately fought off a band of Hissers, their hungry jaws dripping with fury and fangs gleaming. In the confusion were three offspring separated, offspring seeds of hope, these very special snowflakes, named Pip, Berry and Weetie.
Now, the three offspring, away from their herd are cast amidst the dark, unknown terrors of the Bonelands. Weetie, the most wee of them all was sobbing, looking for their folks.
You, are Brightmane Berry, taking charge of getting everyone home. From atop a stack of bones, you sight the horizon. Above, await cruel-beaked buzzards looking for a meal, squabbling among themselves. There's a gut feeling you can follow the right way home, to your people.
[ ] Let's sneak through the boneyard, they'll have trouble if we crawl through the nooks and crannies!
[ ] Take the high ground, we'll keep sight of where we were supposed to go!
[ ] Pretend to be a tasty morsel - the joke's on them when they can't get at you!