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Well, congrats on gaining a motorbike! Unfortunately, you just lost it in a gout of thunderbolt-fueled flame.
Tough luck, Grey.
You and Ridge managed to put the flames out, but the bike is toast for now. You could repair it, possibly, but there's no time for that. You don't even know if you'll make it back to this compound anytime soon...
Ah well. You still have a couple other things Voltergesit could possess. In particular, you've had your eye on...
>That old defibrillator >A tiny, old-looking jack hammer >An old welding torch-kit >A domestic vacuum robot
As I understand it, the human brain is wired for pattern recognition - particularly when it comes to faces. While elves, dwarves and a few other fantasy races are close enough to human that they might register on our brains as potential mates, wouldn't it be extremely rare for someone living in a fantasy world to ever be attracted to, say, a dragon?
Sure, intellectually you could understand that the dragon you've been adventuring with is a person and probably smarter than you. But no amount of candles and silk sheets are going to stop your subconscious from screaming 'ohshitwhatareyoudoing' when you ask them out on a date.
Yet there as hybrids and half-x's everywhere.
If that's true, wouldn't the vast majority of people react to someone having a non-humanoid girlfriend like people in the real world would react to bestiality or some other really out-there fetish/behavior?
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So I was reading over V:tM 20th anniversary edition.
>System: The player rolls all strength-related tests normally, but then adds an automatic success for each point he has in potence. Thus, the character succeeds at most strength feats without needing a roll at all. In melee and brawling combat, the automatic successes are applied to to the damage roll results
>notice: Not one mention of blood point expenditure costs.
Is this a mistake? It mentions no cost whatsoever. Am I to assume 20th edition Potence makes Fortitude and Potence as natural as walking and talking, or did they correct this errata?
You are Ur'shal, chieftain of the Stonetusk Clan, now back at camp following a raid on one of the larger elf villages of the jungles to the south. While you may have been injured in a duel with the leader of the village's warriors, the raid was a success, your raiding party returning weighed down with loot and slaves.
After catching up with your lieutenant Zo'rok on the state of the camp, you find yourself with several hours to kill before the promised celebration tonight, where you will divide up the loot and slaves and hopefully put your clan in a good enough mood that the factions will stop plotting to kill each other for a while. The question is how you want to spend your time.
>Sort out arrangements for the more difficult slaves >Go take a better look at the loot >Go see someone (who?)