Quoted By: >>32230469 >>32230693
Storytime, /tg/.
>Low level, low magic campaign. Players spend early sessions helping resolve a civil war between rivals for a throne. In gratitude, one of their native business partners offers the services of his niece and nephew (18 and 17 years old, both NPCs) to guide them through the desert.
>The niece, Rajae, is primarily a translator that proves incredibly useful since the PCs don't speak the native trade language.
>While exploring, wheeling and dealing in a large walled trading city, the city is placed under siege and the players are arrested under suspicion of spying for the invading army.
>Players break out of prison, hide in the thieve's lair beneath town. Some of their gear is still up top locked in the safe of their city contacts, though. They decide to sneak out and retrieve these items despite martial law and frequent military patrols. They take Rajae along to talk their way out of things if necessary.
>Magus fails his stealth check in a big way, patrol of guards grabs him. Rest of party appears and attacks to free him while Rajae watches from the shadows.
>Soldier lands a lucky blow on an already-wounded player, making things look tense. Rajae jumps out of the shadows with a shortsword and flanks the guard, giving sneak attack to the party rogue.
>Guard has one turn left. He picks a target at random: Rajae. He hits. Threatens. Confirms. Max damage. Over her CON in neg HP. She's dead. Low magic world, no way to bring her back.
>TFW players try so hard to bring her back, but everything fails
>TFW they bring her body back to her brother and explain what happened
>TFW he says he needs to bring her body back to their uncle for burial so the gnolls dont eat it.
>TFW they abandon current quest, travel all the way back to the native city and attend the funeral
>TFW they wallow in self doubt and Magus blames himself for her death
>Uncle says his niece knew the risks and would have had no regrets, but players are unconvinced...
what have I done /tg/?
>Low level, low magic campaign. Players spend early sessions helping resolve a civil war between rivals for a throne. In gratitude, one of their native business partners offers the services of his niece and nephew (18 and 17 years old, both NPCs) to guide them through the desert.
>The niece, Rajae, is primarily a translator that proves incredibly useful since the PCs don't speak the native trade language.
>While exploring, wheeling and dealing in a large walled trading city, the city is placed under siege and the players are arrested under suspicion of spying for the invading army.
>Players break out of prison, hide in the thieve's lair beneath town. Some of their gear is still up top locked in the safe of their city contacts, though. They decide to sneak out and retrieve these items despite martial law and frequent military patrols. They take Rajae along to talk their way out of things if necessary.
>Magus fails his stealth check in a big way, patrol of guards grabs him. Rest of party appears and attacks to free him while Rajae watches from the shadows.
>Soldier lands a lucky blow on an already-wounded player, making things look tense. Rajae jumps out of the shadows with a shortsword and flanks the guard, giving sneak attack to the party rogue.
>Guard has one turn left. He picks a target at random: Rajae. He hits. Threatens. Confirms. Max damage. Over her CON in neg HP. She's dead. Low magic world, no way to bring her back.
>TFW players try so hard to bring her back, but everything fails
>TFW they bring her body back to her brother and explain what happened
>TFW he says he needs to bring her body back to their uncle for burial so the gnolls dont eat it.
>TFW they abandon current quest, travel all the way back to the native city and attend the funeral
>TFW they wallow in self doubt and Magus blames himself for her death
>Uncle says his niece knew the risks and would have had no regrets, but players are unconvinced...
what have I done /tg/?