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Lelouch, a young outcast prince of Brittania possesses two great powers. One of them is the absolute ability to compel any person to do whatever he commands. The other is the Black Knights, his military force assembled with the intent of destroying the Brittanian Empire ruled by his father. Veiling his true identity between a mask and the code name Zero, Lelouch has made his move to avenge his mother’s murder and to make a world in which his younger sister Nunnally can find happiness. What will be the outcome of his actions? At this point, no one can predict.
I'm going to be goofing with the OP image, so if you have suggestions don't hold back
You were invited to Nightingale, the capital city of your region, Aviancia, in order to setting a dispute for the barony of your home village and its surrounding lowlands.
During your short time in the city, you not only managed to woo crowd full of people with your spectacular flute skills, but you managed to convince Duke Valon, the ruler of Aviancia, to grant you the Barony.
You did this by besting one of the candidates in a rather impromptu duel, after which you claimed both his sword, and his saucy granddaughter, "Mala".
Taking Mala back to your room at the Wanderer's Rest, a rather run down and failing Inn in a less than reputable part of the city, you celebrated along with the owner, a young woman named "Salla".
However, you should return to your barony and get in in some sort of state of organisation before you leave to do more barding, and as such have left Nightingale with Mala and Salla, who now says you can call her Sally for convenience, heading dawnwards towards your home village of Swiftfeather.
After an hour or so on the road, you come up to some kind of local attraction, you saw it on your way into the city but passed by because it was raining and you had shit to do.
Mala looks excited. "Oh! The Carnival of Lies! Can we stop here? Mother never let us visit the carnival but it's always looked such good fun!"
Hello /tg/ers, I would like to tell you about my biggest 'that guy' moment and how I destroyed a game that had been running for around three years. This is the story of the Christech Crafting Company.
>signed up for a roleplaying group in the university in the first week >first game was on the following Friday and we were told to prepare a character for a generic fantasy campaign at level 4 >Games every Saturday and Tuesday evening. They were optional. >massive home-brew world, custom gods, extra spells, everything done from the ground up. XP was exponential and took longer.
Basically, there was a sort of persistent world thing going on whereby there was around fifty players in the game overall (at least who turned up there were people who played for a few sessions but were never really invested), but they wouldn't all be part of the same game table. There were six DMs who would each DM for groups of around 7, give or take and sometimes would band together if there was big adventures. They had set up this constitution (a 20-page rulebook on top of the pathfinder rules) which governed how the DMs should treat things, appropriate dungeons and loot. In short it meant that loads of optimised builds were banned and quite a few of the items on the PFSRD weren't permitted in the campaign. It also meant quite a few 3.5 feats were allowed, which was great.
>played a few games, rolled up a Paladin of Vordrad, who was the god of Law and Justice. It was fun for a while, but in terms of progression I realised that I would always be behind. >the most powerful player was King Neitrich Fyreborn >Played by this guy called Ralph, he was quite tall and not particularly fat but most striking was the fact that he seemed to have to shout everything. He was a stuck-up douchebag. >He was a level 18 Sorcerer, and had to practically adventure on his own because he was so far ahead of everybody.
>We have our wish granted from a special book which bestows high intellect at the price of losing most of our memories. After a spine chilling encounter with the unknown entity which is somehow attached to the book we left for school. Once there, we met Sam, who seems to be our friend. He tells us he has a book of his own.
You're conversation with Sam is cut short by your form tutor. You sit out the rest of registration before waiting for Sam outside class. He's head and shoulders taller than you, he's got skinny build and has a pale complexion. He sinks away from others who shoulder past in the corridor.
'Seriously, what's up, you're--' Sam struggles for the right term of phrase '--not acting like yourself''
>come clean with him. tell him about the book and what has happened to you. >tell him that you're fine, just a little tired, and that you would like to hang out after school (to get to the book).
Infinity Wars is a Digital Collectible Card Game made by two nerds, one of which is shamelessly self-whoring and has two cards made in his likeness that bear his name (Elphie), and the other who actually does all the grunt-work and programming (Ian). Think of it like the relationship between Ben Affleck and Matt Damon and you'll be on the right track.
The game was funded through a modestly successful Kickstarter and IndieGoGo crowd-funding model. Like all CCG's, it can be expected that this is a cash grab and will do everything in its power to siphon money directly from your wallet.
That being said, it has solid mechanics that seperate it from its contemporaries.
>Like what?
Turns are taken simultaneously. Players plan out their actions in the planning phase, and they are executed automatically in the action phase. Priority, which is passed back and forth between players each turn, determines who gets to cast spells and attack first.
I need a good space marine chapter as allied detachment for my tau army. Either a homebrew chapter or I was thinking about maybe doing some Imperial/Crimson Fists because they are badass. But it may be hard to find a fluffy reason for them to ally with Tau.
So any inspirations for fluff bits or paint schemes are welcome.
I was planning on having a librarian with a tactical squad and a bunch of terminators as support.
So let's say you wake up in a graveyard and discover you're a long-dead skeleton who's revived magically, and you still have your free will and memories intact.