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Threads by latest ghost replies - Page 350

!DboU7yuujg

BLEACH QUEST XIV.5/XV

!DboU7yuujg No.25743584 View ViewReplyLast 50OriginalReport
BLEACH QUEST XIV.5/XV
>Since when were you under the impression that there was a way off Mr. Kubo’s Wild Ride?

Previous threads archived: http://suptg.thisisnotatrueending.com/archive.html?tags=Bleach%20Quest
Bleach Quest Twitter: https://twitter.com/QuestOp
Thread (XII) at Suptg- http://suptg.thisisnotatrueending.com/archive/25667025/

First, let me explain how dice rolls work here on Bleach Quest. I take the best of three, barring any Critical Successes or Critical Failures. If I have not yet asked for dice, and you roll anyway, your roll will count towards the next time I ask for rolls be it for good or ill. After I get three results for a roll, all others are discarded. Normally I take best of 3.

>CRITICAL MASTER I

From now on any and all crits within the first ten rolls, good or bad, are stored to be used on the next roll, exponential affecting it if there’s more than one.

>In the Blood

You’ve awakened your inherent Quincy blood!

>Sixth Sense

Takes the first five rolls when searching for spiritual energy
>Also: Skills:
>{------} - are currently at 89 out of 200 for this Rank of (------)
>Swordsmanship - are at 62 out of 600 for Rank 2 of Swordsmanship. You are now an ametuer swordsman!
>Zanpakuto - are currently at 499 out of 10,000 to reach next rank- can only be improved by training
>Control- You are currently at 50 out of 300 for Rank 1 of Control
>{----} You are currently at 0 out of 500 for Rank 1 of {----}
>Hollow powers- You are currently at 0 out of 1000 for Rank 2. New skills available!
>Sixth Sense - You are currently at 250 out of 1000 for Rank 2 of Sixth Sense
>Quincy- you are currently at 401 out of 1000 for Rank 1.

Skills available to purchase!
>{----} - 500 xp
>{--------} - 500xp
>{---- ----- ------------} -1500xp
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!!0ZviLFh59My

STRIKE WITCHES: THE WITCHES BOUNCE BACK (CONTINUES!)

!!0ZviLFh59My No.18328433 View ViewReplyLast 50OriginalReport
You are a P-61 Black Widow pilot of the 501st Joint Fighter Wing, and your commanding officer has just smote you in the skull with a huge, medium-hard salami.

IT'S BEEN THAT KIND OF DAY.

The blow fells you with its horrid power, the meaty BONK echoing around the empty room. You fall on your poor bruised tailbone for the second time that day, stunned.

Minna produces YOUR aviators from her breast pocket.

"It looks like your match..."

- she snaps the aviators open and dons them -

"IS MEAT."

"MINNA!" Sakamoto cries in utter horror. "WHAT THE HELL ARE YOU DOING!?"

"HAVING FUN!" Minna roars back, and lunges at Sakamoto with her salami raised high. Sakamoto leaps back and her hand blurs for her waist. There's the flash of cold steel, and the salami falls to the ground in several pieces.

"ENOUGH!" Sakamoto says.

"NEIN!" Minna says, snatching up several chunks of salami and ramming one into her mouth. "IMM HAVFFIN FHUN!"

>Now what?
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!3QUDPTn2Js

Valkyrian Mercs Quest: Part 28

!3QUDPTn2Js No.25706940 View ViewReplyLast 50OriginalReport
Haha! Finally got my pastebin back! Time for VALKYRIAN MERCS QUEST!

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Valkyrian%20Mercs%20Quest
Pastebin: http://pastebin.com/Vn3aa6XU

Don't know what Valkyria Chronicles is? Check it out here! http://en.wikipedia.org/wiki/Valkyria_Chronicles

Last time we left off, we were in the middle of Tarin's side chapter, so let's just finish that up before getting on to the main quest!

You are TARIN, a young Darcsen partisan currently assaulting an Imperial police station in order to break your father out of jail. Your objective is to assassinate the station chief in order to put Imperial forces in this city in confusion while you make your getaway. The plan has gone... mostly to plan.

You just have to deal with two guards.

>roll 3d20
534 posts and 19 images omitted

No.25692435 View ViewReplyLast 50OriginalReport
After listening to you /tg/, I think I've thought up the greatest Table Top RPG imaginable! A game that will no longer restrict your imagination. A game that I'm sure fans of AD&D will absolutely love! A Game called... blank page.

This game has no rules and stats to limit you. No skills that force your character to behave a certain way. No limitations! No restrictions! And it's super-easy to homebrew! You don't need to worry about errata or any of that shit at all! You can custom-tailor your game to be whatever you want it to be.

And fluff? This game is open and expansive enough that you can just make your own fluff! Or even use someone else's! You can run World of Darkness in Blank Page, Forgotten Realms in Blank Page. Even Planescape or Exalted in Blank Page!

And the best part about Blank Page? It's pre-programmed into every computer in the world! All you need to do is open up Word, or Open Office Writer, or notepad, and it'll be RIGHT THERE at your fingertips completely free of charge!

And there you have it /tg/, the best game in the world.
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!EMdDFo4Yio

!EMdDFo4Yio No.25100956 View ViewReplyLast 50OriginalReport
As image says. What projects are you backing? What projects have you backed?

Please try to keep the discussions to /tg/related games. Meaning if it is a video game, it should be rooted in a tabletop game.
119 posts and 29 images omitted

No.25660159 View ViewReplyLast 50OriginalReport
hey /tg/, I just wanted to know if any of you knew a good futuristic system. I have an idea of running a campaign set in a more futuristic environment with armoured powersuits and planetary and space combat. Does anyone know any system along those lines?
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No.25673673 View ViewReplyLast 50OriginalReport
orky thread? orky thread!

what changes would you like to see made to Orkz in 6th edition?

Why do you love Orkz TeeGee?
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Epub eldar dex

No.25640844 View ViewReplyOriginalReport
The epub version of the eldar codex is out elegan/tg/entlemen, this marks the beginning of the age where poorfags will never have to buy codices again, if the next releases also go epub

anyway, piracy ahoy!
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Mutants and Masterminds general

No.25624445 View ViewReplyLast 50OriginalReport
Took part in a civil and helpful M&M thread last night, and a quick browse through the catalog tells me there isn't an M&M general right now, so here goes.
Last thread focused on characters, but let's do something different this time around: settings!
What setting do you use? Vanilla Freedom City/Emerald City? What did you change--if anything--using the vanilla setting?
What are some of the strengths you've found in M&M that play towards a certain setting?
Ideas for campaign settings, and stuff you've always wanted to try but never got around to.
Read a reply once that one anon and his group moved their D&D 3.5/Pathfinder campaign over to the M&M system and was having great success. Anyone else try this, or any other re-systemization of setting?
Playing around with the idea of a worldwide event that suddenly empowered a fraction of the Earth's populace? What was the event, and what caused it? Can it happen again, and what are the far-ranging consequences? Let it flow, /tg/!
Barring that, general help and tips for M&M, any edition.
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!NXN9N9potk

!NXN9N9potk No.25521668 View ViewReplyLast 50OriginalReport
576 posts and 76 images omitted