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You are a monk of the Order of the Insightful Fist, an ancient sect of martial artists that combine their arts with various forms of magic resulting in some of the most unique and dangerous styles on the planet.
However, before we get into the details of your story, there is one thing that I need to know.
What is your name? (Roll a d10, highest of the first three posts will be used)
"Have you ever been playing a tabletop game where your character performed an action but the GM thought there was some manner of risk involved? And you'd stand there and you'd talk amongst each other for minutes at a time determining if you could really pull it off? Well fear not for my new game has a revolutionary mechanic that aims to change the RPG industry forever.
It is known as: The Diamond. A beautiful, shining geometric object made from various polymers. Invoking the Diamond's power allows you to perform various risky and downright dangerous actions with a chance of failure and success in one action. Simply throw the impervious diamond against the table and watch as one of the 10 holy runes appears at its top. The rune is a number that you can then add your own characters modifier onto in order to accomplish any feat you desire! In this way The Diamond represents chance, probability and luck all in one.
This innovative new mechanic for my latest RPG will encourage a much more active and agressive playstyle that is sure to take the RPG world by storm."
>What is ZWEIHÄNDER? Zweihänder Grim & Perilous RPG is an Ennie award winning role-playing game created with low & dark fantasy settings in mind. Think Andrzej Sapkowski's The Witcher, Glen Cook's Black Company or George RR Martin's Game of Thrones. Oh, and incidentally it also covers Warhammer.
Last time on Song of Swords: Old German linguistics lesson, literary debate and lots and lots of music. No link because you gits let the chain get broken.
Song of Swords is an upcoming roleplaying game designed to replicate realistic historical combat while remaining quick, easy to learn, and fun. Right now, the game has a solid core of historical things to work with, but ultimately will include historical settings, magic, giant monster hunting rules, and a fantasy setting that's turning pretty kickass and that you can read about here:
So, I had never seen any Riddick movie before, and some friends insisted I go see it with them. Said it'd be cool. I insisted on knowing the plot of the first two, and this one, before going to see it. Here's how it was explained to me:
Movie 1: Level 15/15 Rogue/Barbarian is being transported to penal colony. Ship crashes. Survivors rally and work towards repairing a vessel and leaving. Night falls, monsters come out. Turns out the Prisoner was a bigger monster. Survivors die one by one until only Prisoner, Young Girl, and Priest escape.
Movie 2: Prisoner Riddick is now a 30/30 Rogue/Barbarian, is recaptured on arctic hell-world, transported to civilization for sentencing and imprisonment. Civilized world is attacked my cyber-undead zealots called Necromungers. Turns out the only thing their Fighter30/Warlock30 king is afraid of is a prophecy about a man with silver eyes. Riddick overcomes odds, but Priest and Young Girl die in the process. Riddick kills king. In Necromunger culture, you Keep what you Kill. He becomes king.
Movie 3: Riddick gets complacent. Gets soft. Takes one level of Aristocrat. Is betrayed. Is left for dead after being dropped off a 400 foot cliff with several tons of rubble falling after him. He berates himself for getting soft. Retrains as a Ranger30.
So, yeah. Good movie. Has there ever been a game system or setting published for this series?
Nightly reminder that "servitors" would never be deemed acceptable in a realistic and respectable sci-fi setting.
>using half-machine half-human husks for what could be better and more efficiently accomplished by pure machines >ignoring that they are susceptible to the whole package of human liabilities such as cancer, aging, infection, having to eat, having to shit, having to breathe >pretend no one is concerned about how unethical all of this is >call human beings holy, yet mutilate them, fuse them with machines and use them for parts
Face it. W40K only uses these abominations to please their dark grim edgelord fanbase which gets off to casual atrocities. Real futuristic fiction doesn't touch the stuff.