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>how does shipping work Game will ship out in waves, starting in 2017, and ending in 2020. Each wave will have its own pledge manager, and you will pay shipping for it once they are ready to ship that wave.
>how do addons work Just increase the amount you are pledging by the cost of the add on. For example, if you are backing at the $50 level, and would like the First Hero expansion ($35), you would leave your pledge LEVEL the same, but change the pledge AMOUNT to $85.
>do I need both the core game and the update pack? The Kickstarter is to fund a new edition of the game. If you get the game through the Kickstarter, it will have the update pack already included. If you already own the core game, you need to by the update pack to make everything compatible.
>do I need the update pack to use new expansions? We don't know yet, but that may be the case. Either way, there are no levels you can back at that don't include either the update pack, or the updated core game, so any base pledge you get will be compatible with the new expansions either way.
>what is the gamblers chest A box that is basically a grab-bag of minis and variant rules. Adds classes and a new mechanic tied to a 5th player character. There is one additional major mechanic it adds that we haven't seen yet. The contents of the box are already decided, Poots is just revealing a random item from it each day. The rolls are not tied to the amount of money raised in any way.
Hey /tg/ can we have a .pdf dump thread? I've seen a few anons who collect these and dump them occasionally to help others out and I'm currently looking for the Whispering Vault core rulebook.
I'd really appreciate if anyone helped me out since I couldn't find it anywhere.
So I'm currently writing up a Fallout florida campaign using elements from fountain of dreams and the canceled fallout tactics 2. Also as a local floridian I think there is a lot of potential for interesting fallout locations, such as Disney, the everglades and kennedy space center. I would like to run some ideas by you guys as well see if you have any good ideas for quests/sertings.
Listen up! We've just received orders to investigate an Imperial outpost in the Hadila System that's gone quiet as of late. All members of the third and thirteenth companies are to prep for deployment. ------------------------------------------------------------ 1d4Chan: https://1d4chan.org/wiki/Campaign:Penal_regiment_designation_/tg/
FAQ: >What the fuck is this? Somewhat a campaign of crack-infused free-form roleplay in the grim darkness of the far future.
>When do you guys make these threads? Usually mondays at 4PM GMT, but they sometimes extend to Tuesdays if we got caught in the middle of something when the thread died and it was too late to make another one the same day.
>Can I join in? Sure, just think of a character and have fun, you can find most info in 1d4chan albeit it's ussually a little bit out of date in comparison to where the threads are.
>Is there any requirement in character creation. Not really, we've had Xeno infiltrators, Chaos infiltrators, Villains, Heroes, Normal Guardsmen, Crazed Guardsmen, Assassins, Psykers, Space Marines, Inquisitors, Squats... just think whathever and join the fun.
>Is it allowed to have more than a single character? Yes as long as you don't use it to powerplay.
>So how you guys do the playan'? We tend to use spoilers for OOC chat, but nothing is set in stone. We tend to use greentexts for describing a character's actions, but again nothing is set in stone. Use d20s for combat checks and d100s for other things you want to roll, higher Is better. It's important to know that the regiment is now in the employ of a radical Ordo Xenos Inquisitor, with influence from an Ordo Malleus Inquisitor and under the watch of an Ordo Hereticus Inquisitor. Yes we've been through a lot of shit.
>Why don't you guise move to quest? We're not a quest that's why.