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Ok /vr/. I bought a Sega Genesis off Ebay. It's an early 1989 model, came with two controllers, RF connector, original AC adapter, and "cables". Was only $50, so I jumped on it. He had no other pictures besides all the equipment together, showing the front, but he had a good rating and it looked to be in excellent condition.
I just got it today, and...what the fuck. The "cables" are directly soldered into the motherboard through the AV port. He said it was a mistake and that I got a "demo unit" while someone else got mine. I told him to give me a full refund and the other guy's contact info so we can exchange systems, and he agreed, but that was hours ago and the last message I sent got no reply, nor do I have any refund receipt.
Can anyone tell me what the fuck is this shit? My test cartridge isn't here yet and won't be for at least a week, so I have no way of testing it.
I heard you guys know about rom hacks. Does a chart like pic related exist for Metroid hacks? I'm getting desperate since there probably won't be another 2D Metroid ever again, but I need a new one to survive. Thank you in advance.
AVGN general Let´s use this thread to talk about his reviews and expectations on episodes, there are a few games that could be reviewed, take for instance some of the shittier Nintendo 64 games.
What are your favorite retro 'clones'? You know what I mean. Obviously, whenever something gets big there will be imitators. In the world of videogames, more often than other mediums, those clones are often pretty darn good though...sometimes even better than the original.
Pic related. Yeah, Sparkster is obviously trying to ride on the popularity of Sonic...but at the same time, he's awesome. He's got tons of personality, he's endearing, his games are great. I actually like him more than Sonic.
If a modern, PC-based, toolchain development kit existed, with readily available media, for any retro system of your choosing (so you could develop and publish your own games without quite the gruelling uphill battle it is now) what system would you pick?
For me, I think it'd have to be the SNES. It's as near as the pinnacle of 2D systems whilst still being sufficiently limited and "chunky" before 32-bit took much of the charm away.
I think it's a system that lends itself perfectly to achieving great creative works with the right balance of limitation vs. potential.
>3.58 MHz 65C816 CPU (descendant of the glorious 6502 chip). A little slow, but SuperFX fills in the gaps > 32 K colours. Just perfect > 128 K RAM. Tons for a cartridge-based system > 128 Sprites 64x64, 32 per scanline. The sweet spot of doing just about anything on screen