>>1704839agree. a couple of weapons upgrades/options (whip, chain whip, short sword, long sword, thief daggers), a few spells you can track down, and maybe a few maneuverability upgrades, like a double jump, or a super jump
and of course like five staple sub weapons. throwing knives, holy water, cross, axe, and uh... you know I only care about knives and holy water, anyway
i still like seeing the HP hit numbers, though, and in the above scenario, you would be able to find out which weapon variant/type does more damage and change your strategy accordingly