Donations to the archive would be appreciated to help fund our server hardware & storage drives. We are looking for developers to help build new software and archives, discuss here.
Planned network provider replacement will occur with downtime the entire day of 2/16 or 2/17.
-Server introduction- /int/craft is back, the only minecraft server out there made by /int/elligents, for /int/elligents. Changes will be made to tweak the gameplay from previous iterations, while staying true to the classic /int/craft experience. Historic RP, Global, Towny and more will make sure of this. Timeline this time around will be 476 AD, set in a map centered around Europe (including the middle east and north africa). The changes as listed below shall promote more dynamic, fun gameplay: memeraiding is nerfed, while isolation is also heavily discouraged. ETA: 30th of April Server Address: intcraft.online -Towny- -Grace will be 1 week, first 24 hours PvP will be disabled. Changes to the war system: -Max claiming 2 chunks at a time -Claiming a chunk takes 8 minutes -Moving the homeblock is completely legal -Declaring war requires a fee (currently 64 iron), which increases the farther away from the enemy you are Changes to our towny setup: -0 (zero) claims for 1 man towns -Forced nations (established nations only) -2 day grace (no forced nation) for newfags making a town, with mods monitoring the legitimacy of non-nationship for these towns -anti-warlog: territory still claimable after 15 minutes of the last required person for claiming logging, otherwise, no other punishment for warlogging -Enchanting and nerfs- -Max. Protection 1, Sharpness 2, Power 3 (No flame/infinity/fire aspect/thorns) -No potions, however there will be golden apples. No notch appples. -Ores:- -No iron memeveins -Iron somewhat rarer than in vanilla -Hidden ore plugin -Plugins, and other:- -Brewery, Smoking Pipes, Sitting plugin, and more -Obligatoy memerecipes (Slightly nerfed from previous iterations) -The Boss- Kirschir & Chien - Head Admins Post last edited at 04/24/16 (Sun) 14:59:27
Can /his/ explain to me why the Finno-Korean hyper war ended the way it did? From what I can tell the Ancient Finnish Empire was at the height of its power, and the Hwan Empire seemed to be nothing more than a small but growing eastern power.
What led to the defeat of the Finns, and their eventual retreat from Southern Europe, paving the way for the golden age of the Hwan Empire, any recommended books on the subject?