>>91894240Thread title.
This might be a little harsh, but (as a goblin player) I always feel that the self-described 'sensible, frugal' type of player / PC just isn't very interesting to me. Those kind of characters tend to be possessive, and the way they keep an iron-fucking grip on their coinpurse - Instead of just leaving it on some nearby furniture - feels unbearably tedious.
Those kind of PCs are usually gold mines, because they show that the player is hoarding pretty hard. That means he's going to take taxation badly. I've personally always preferred the more forgetful guy who leaves his loot out in the open, then takes it good-naturedly if I take everything that's not nailed down.
Then again, I generally make sure to bring crowbars and advanced tools as soon as possible. A lot of PCs I've played with are poor and destitute, and I don't want to give anyone anything ever. Except for spankings. Those are free.
With NPCs and constructs, I can take whatever I want without being bitched at by any of my party members. I mean, I like gold, but I don't want to have earn it. And yes, I universally play thieves.
Think of it as a philosophy, where the size of your moneybags indicate how much work you've done and how much respect you're owed. This is the goblin equivalent, it takes the labor out of the equation. It helps that a lot of players are confused by this, so they don't invest in proper security.