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/hhg/ - Handholding General

No.11457031 View ViewReplyLast 50OriginalReport
Screen Utility - https://shauninman.com/utils/screens/
SoC Comparison - https://versus.com/en/mobile-chipset
Google chart - https://tinyurl com (slash) AllHandhelds

Previously - >>11448662
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No.11458539 View ViewReplyOriginalReport
Itt: Biggest liars/cons in the retro game industry

I'll start
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No.11457825 View ViewReplyOriginalReport
>SOTN is visibly inspired by Super Metroid
>"Actually it was inspired by ALTTP"
Based?
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The Thing: Video Game

No.11455453 View ViewReplyOriginalReport
Is it worth 30 bucks?
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How addictive was Diablo II back in the day?

No.11452320 View ViewReplyLast 50OriginalReport
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No.11458985 View ViewReplyOriginalReport
How come B. Sokals Syberia is popular and Paradise is not? They are very similar in many ways

No.11456509 View ViewReplyOriginalReport
they should've just stuck to turn based combat
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No.11439551 View ViewReplyOriginalReport
Post dem christmas games
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No.11445746 View ViewReplyLast 50OriginalReport
I don't really understand the mindset of people who spend up to thousands just to play old consoles on a modern TV in razor sharp pixels. Like, don't get me wrong, original hardware is nice, but if that's what you're seeking you could even just get a high quality CRT like a Trinitron or something professional with RGB or Component, it would still probably be less in the long run. But okay, you want razor sharp pixels, so why are you wasting so much money on stuff like this? It's a cool novelty but at that point just emulate or use an FPGA machine or something, and many of these older systems have cycle accurate or near cycle accurate emulators available. This just seems like a weird sunk cost fallacy, and lets not get started with the mod boards and other fuckery just to make the picture slightly sharper. I get this appeals to hobbyists but I feel like hobbyists are just wasting their money at this point when there are far more reasonable investments in the retro market.
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