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Since 2018, I've been curating and posting a list of secrets, easter eggs, curiosities and fun little things to find in The Legend of Zelda: Ocarina of Time. I've posted this list several times in the past, and now the time has come to post it again.
Before we begin, I'd like to mention that the list which follows is a compendium of information derived from a variety of sources, which include old forum posts, strategy guides, videos, and things I've noticed during my own time spent playing the game. Above all, this list is comprised of entries submitted by /vr/ users who have contributed invaluable data over the last 7 years. I've said it every time, and I'll say it again: I learn something new about this game with each passing thread, and I don't think this thread will be any different. As always, if you have anything of merit to share, please feel free to do so and I will add it to the list.
And now, I present to you once more, the many secrets, mysteries and oddities of The Legend of Zelda: Ocarina of Time.
Please bear with me while I post the current 118 entries...
>1. In the game's debug menu, a particular crash will cause a screen to appear with some gibberish. Alongside this gibberish, the phrase "I LOVE YOU" is displayed at the top.
>2. Hidden in the game's code is a fully functional Arwing from the StarFox series. This Arwing was used by the developers for testing various combat and camera control features. If you hack it into the game, you can fight it. Not only will it damage Link by trying to shoot him, but you can destroy it with numerous weapons, all of which will cause it to fall to the ground and explode.
>3. Signposts have some impressive physics effects. If you cut a sign and a piece of it all into the water, the piece will create a ripple and float. If you pound the ground near a broken sign with the Megaton Hammer, the pieces will jostle around. If you bomb a sign, pieces of it will fly all over the place.
I bought this at an antique shop a few weeks ago to replace my broken Sega Master System. I had it all set up and then I wanted to sell my old SMS, but when I went to test it, it now worked. So now I have two working systems on my hands. This made me realize that there are different versions of the SMS. The new one I bought is the model 3000, which has Snail Maze built in, only. My old model is a model 3005-24, which just has Hang-On built in. I'm wondering if the different versions of the SMS vary in rarity and value. Where do my two models stack up? Also general SMS thread.
Hello /vr/, it looks like we made it to the end of another year. Did you play as many games as you had hoped this year? Me neither. Well here is our last chance with an easy excuse to play something. It is time for the end of year bingo.
For those that are new, post a picture with a timestamp when you complete one of the squares and I will add it to the card. The goal is to work together to get at least one bingo before the last time zone enters the new year. I will do my best to keep the thread active. Once everyone is in 2025, I will let the thread run and update the card but wont actively keep it alive.
I'm going completely blind into Final Fantasy. I want to start with FF VI and would prefer to be able to play on android. Is the Pixel Remaster version pozzed in any way compared to the SNES original?