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Anonymous
>>11149268 good call, but as you can seen with Romhacking
if something will get anywhere popular - people will create "unofficial" places
so yea, good luck out there
Anonymous
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>>11149298 I don't mind there being unofficial places. I can't control those. I just care that I can look over the tards in the immediate community and make sure to get rid of the fuckers that get too unruly before they become a problem for everyone else.
Anonymous
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>>11149243 This is accurate. The Cutting Room Floor is a very good resource, just cataloguing interesting cut content and developmental stuff from all kinds of videogames, but stay away from their community, FAR away from it.
Anonymous
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>>11148784 These people are worthless scum. Genuinely need to be sacked and discarded from the community. Push back against all of these subhumans
Anonymous
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Early shit for anyone interested. We're page 10 anyways so this shouldn't get me uber banned. (It's also homebrew and hacking related SPECIFICALLY.) Unfortunately the browns I've picked don't quite make the "coffee aesthetic" theming work yet, but I plan to rework the visuals once I'm closer to release. For now, the theming is the equivalent of a clay mockup of a 1950s Soviet car.
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DOOM THREAD / RETRO FPS THREAD - Last thread
>>6244080 (PAGE 8)
DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~
FAQ/PASTEBIN
http://pastebin.com/hzDnLpct SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Thief, Deus Ex)
https://imgur.com/a/wWS8zXz -Album of infographics with setup information and user-made content recommendations
Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA https://www.youtube.com/watch?v=CGj4gXyCzg0 IWADs and more (>6 GB):
https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases Quake pastebin (2016-06-22):
http://pastebin.com/XjBHDRFw Downloads for various /vr/ shooters. (Includes Doom, Quake, Douk, Blood, and more)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA More /vr/ shooters
https://drive.google.com/open?id=1ppJLNvQEPfP4FsOCQBak1TMvPUIswCac Doom Shovelware
https://drive.google.com/open?id=1Xy-YDWytlEa2CS9rit-PUgcieh4MrGzR Doom RPG series
https://mega.nz/#!Y7AjEawA!Ta2RQuOC235v0wQoLtVR7HJoN7bsiawkujSlq8A1Da4 Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/ == INFO/LINKS ==
OFFICIAL DOOM WIKI
http://doomwiki.org/ WHERE TO FIND WADS
Vanilla/Boom:
https://www.doomworld.com/forum/4-wads-mods/ ZDoom:
http://forum.zdoom.org/viewforum.php?f=19 /idgames:
https://www.doomworld.com/idgames/ TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0 RESOURCES
https://forum.zdoom.org/viewforum.php?f=37 == /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/ MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7 IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list OUR WADS
https://pastebin.com/5sKRiJzS https://pastebin.com/aiEgdB3K
Anonymous
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>>6254913 >>6254906 Personally I'm prefering Crispy to prboom and gzdoom. Crispy feels tight, precise, fast response. Gzdoom and prboom feel floaty to me.
Anonymous
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>>6254991 >It's generally acceptable to make a new thread as early as Page 7, but it's totally fine if you delay it to Page 8 or something. Anonymous
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>>6254991 Look, we need to get past the fucking Animal Crossing crossover stuff in a hurry, also the last OP forgot the Newspost.
Anonymous
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here's your doomguy bro
Anonymous
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>>6251726 Terrible faggot taste.
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DOOM THREAD / RETRO FPS THREAD - Last thread:
>>10196902 DOOM/QUAKE/DUKE/64/HERETIC/HEXEN/UNREAL/SAM/HALF-LIFE/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~
FAQ/PASTEBIN
https://rentry.org/vrbin SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Thief, Deus Ex)
https://imgur.com/a/wWS8zXz Same thing, in video format:
https://youtu.be/ietb4JwaaXA https://youtu.be/DhOjleMqwdQ https://youtu.be/CGj4gXyCzg0 IWADs and more (>6 GB):
https://mediafire.com/file/wuniyrhsjjgq4y8 PortaDOOM:
https://github.com/Kroc/PortaDOOM/releases Quake Trilogy (2020-11):
https://pastebin.com/Ucb11XhU Downloads for various /vr/ shooters. (Includes Doom, Quake, Douk, Blood, and more):
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA More /vr/ shooters:
https://drive.google.com/open?id=1ppJLNvQEPfP4FsOCQBak1TMvPUIswCac Doom Shovelware:
https://drive.google.com/open?id=1Xy-YDWytlEa2CS9rit-PUgcieh4MrGzR Fileplanet archives:
https://www.quaddicted.com/files/mirrors/ftp.planetquake.com/ 4CHAN DOSPACK + Win98 games (pre-configured):
https://mega.nz/folder/3t8nzSIS#947kyMN6Z80f8HS7q2XlqA == INFO/LINKS ==
OFFICIAL DOOM WIKI
http://doomwiki.org/ WHERE TO FIND WADS
Vanilla/Boom:
https://www.doomworld.com/forum/4-wads-mods/ ZDoom:
http://forum.zdoom.org/viewforum.php?f=19 /idgames:
https://www.doomworld.com/idgames/ TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0 RESOURCES
https://forum.zdoom.org/viewforum.php?f=37 == /VR/DOOM COMMUNITY ==
THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/ MAKING NEW THREADS PROPERLY
https://pastebin.com/8mDnrsrB IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list [NEW!]WAD DATABASE
http://clovr.xyz/wadsup/ OUR WADS
https://rentry.org/8ca3061522e0 OUR SRB2K SERVER (Kart Game in Doom), more info here:
https://pastebin.com/fFj8euau PLAY SOME RETRO FPS WITH /VR/:
http://clovr.xyz/
Anonymous
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>>10216468 Well, that seems nice on a first look.
Anonymous
Any idea what level is pictured here?
Anonymous
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>>10216501 That looks like Mensis Keep by Breezeep
Anonymous
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>>10214940 >let's bring in Instructor AAAAdam for a joint demonstration Anonymous
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>>10206721 Shut the fuck up, Lunaran.
Let's talk about 16-bit computers. Amiga, Atari ST, Apple IIgs, Sharp X68000, 68k Macs etc. I'll start with the question: would Sharp X68000 be marketable in the West? I have a feeling that it was unlikely. It debuted in 1987 at the equivalent of $2500 which was 3.5 times the Amiga 500 price and even 1.6 times the Amiga 2000 price - the most expensive Amiga model. X68000 target consumer was Otaku - a nerd with a lot of disposable income. X68000 had powerful sprite hardware which allowed perfect arcade game ports but not much else. In US and Europe nobody would buy a $2500 machine just to play games. And speaking of video production applications, Amiga was still a cheaper choice, even the most expensive model. For music production people used even cheaper Atari STs. One cool quirk about X68000 is its 31khz 1024x1024 monitor. That one would be perfect for business applications and in theory X68000 could compete with $5000 Macintosh II if it had the business software, but Mac already had a more powerful 68020 cpu and a hard disc in stock. So to market X68000 as a business machine you would have to invest into business soft and include a hard disc which would drive the end price closer to Mac II but your machine would still be less powerful for business use while also having useless videogame specific hardware.
Anonymous
>>10809667 WordStar was on the Amiga.
Anonymous
>>10809693 >late 80s >no lotus DoA for business use
Anonymous
>>10809702 I don't think they were ever intended to be number crunching machines.
Though Commodore did all kinds of weird stuff like Amiga UNIX workstations.
Anonymous
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>>10809710 There was one Unix release for Amiga for one specific high-end SKU and it barely worked. ncommander got it working in one of his vids and there's a shocking amount of missing functionality.
Anonymous
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>>10806593 The Sharp X68000 was aimed at normies, not otaku.
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The original PlayStation ends up being a bomb instead of a success like it is in our timeline; What changes?
Anonymous
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Why are these thread getting deleted all of a sudden as of late?
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The Super NES allowed for upgradable audio expansions as early motherboards allowed for it but the case wouldn't; What changes?>Say upgrading the Super NES' audio hardware to support 16 ADPCM channels with 256KB of audio ram and a sound CPU running at 4.096MHz.
Anonymous
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>>11034083 The Gigaleak says otherwise.
Anonymous
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>>11031864 Nerrrrrrrd alerrrrrrt.
Anonymous
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>>11034072 >literally saying that some games supported it, nobody said that people actually used them cope. your schizo fantasies of the past simply never happened. people using MIDI output for amiga or ST games was fucking RARE. try screeching louder and harder, maybe your schizo delusions about the past will come true?
Anonymous
>>11034083 >The SNES never allowed for audio expansions, the cartridge and expansion ports had the ability to get audio from carts and expansions. it had dedicated pins for it. this is how the satellite thing worked, the gameboy expansion worked etc. you're quite literally retarded. shut the fuck up.
Anonymous
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>>11036539 This is referring to early Super NES motherboards that had removable sound hardware so it can be upgraded at a later date.
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Anonymous
>>10920331 Save your image and pun for the next thread.
Anonymous
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>>10920332 Crud. Then the maker of the next next thread needs to account for the missed news.
>>10920335 A reference to the ending of American Psycho. I'd definitely like to use it for another thread if mine dies.
https://youtu.be/Rn5VJOOXYN0?t=76 Anonymous
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>>10920332 It doesn't have missing news. The Doom 64 thing was placed earlier chronologically. There were only 3 replies to the news this thread, and 1 wasn't news.
Anonymous
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>>10920303 MMMMMMOOOOOOOOO
Anonymous
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>hear this is an all time classic, decide to try it out >game starts with unskippable cutscene >first combat arena is literally just mashing square against 50 copy-pasted generic goons >next is a mini-boss hydra that has one attack and the strategy is.... drumroll please... just hold L1 to block his one attack. You literally just hack away with square, hold L1, repeat 20x over because the boss has way too much fucking HP Should I just drop this shit? This seems so amateurish
Anonymous
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>11020587 You got btfo, troon. Just take the L.
Anonymous
Anonymous
Anonymous
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>>11020587 What an obnoxious autist
Anonymous
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Did you get tired of people shitting on you on /v/ so you came to /vr/?
>I love Nintendo games! Especially the legend of zelda series
Anonymous
>>11019961 As you should, they are fun.
Anonymous
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>>11019967 kek imagine being this cucked